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Creatures (34) 1 Balefire Dragon 1 Silumgar, the Drifting Death 1 Atarka, World Render 1 Thunderbreak Regent 1 Dragonlord Dromoka 1 Dragonlord Ojutai 1 Hellkite Courser 1 Realmwalker 1 Goldspan Dragon 1 Old Gnawbone 1 Iymrith, Desert Doom 1 Dragonborn Champion 1 Lozhan, Dragons' Legacy 1 Fang Dragon 1 Korlessa, Scale Singer 1 Renari, Merchant of Marvels 1 Emerald Dragon 1 Crystal Dragon 1 Ganax, Astral Hunter 1 Sapphire Dragon 1 Ancient Copper Dragon 1 Wrathful Red Dragon 1 Miirym, Sentinel Wyrm 1 Draconic Muralists 1 Ancient Gold Dragon 1 Young Blue Dragon 1 Scaled Nurturer 1 Sword Coast Serpent 1 Reckless Barbarian 1 Patron of the Arts 1 Two-Headed Hellkite 1 Rith, Liberated Primeval 1 Zurgo and Ojutai 1 Guardian Scalelord Lands (40) 7 Forest 1 Plains 1 Reflecting Pool 1 Swamp 7 Mountain 2 Island 1 Murmuring Bosk 1 Jungle Shrine 1 Savage Lands 1 Exotic Orchard 1 Command Tower 1 Sandsteppe Citadel 1 Crucible of the Spirit Dragon 1 Haven of the Spirit Dragon 1 Path of Ancestry 1 Unclaimed Territory 1 Fabled Passage 1 Zagoth Triome 1 Ketria Triome 1 Indatha Triome 1 Rejuvenating Springs 1 The World Tree 1 Rockfall Vale 1 Secluded Courtyard 1 Ziatora's Proving Ground 1 Spara's Headquarters 1 Jetmir's Garden Spells (25) 1 Swords to Plowshares 1 Sol Ring 1 Arcane Denial 1 Nature's Lore 1 Three Visits 1 Greater Good 1 Hull Breach 1 Farseek 1 Negate 1 Nature's Claim 1 Crux of Fate 1 Reality Shift 1 Dragon Tempest 1 Painful Truths 1 Sylvan Reclamation 1 Dragon's Hoard 1 Deafening Clarion 1 Rhythm of the Wild 1 Return to Nature 1 Garruk's Uprising 1 Stinging Study 1 Jade Orb of Dragonkind 1 Contraband Livestock 1 Breath Weapon 1 Up the Beanstalk Here are the deck stats from our friends at Archidekt: Sharp-eyed observers may be looking at this and realizing its not the sort of disciplined mana curve that I usually show in my deckbuilding

A clever opponent might try and bait out your removal with a threatening double strike creature to make a more significant play later
Locations in Into the Inklands can turn a 20-minute Lorcana game into a 15-minute game with the same amount of tension that comes from trying to find the balance between sending characters on Quests versus trying to slow opponents down by using Challenges to take out rival Dalmatians
Counter doublers and proliferate also factor in here, beyond just giving you the extra counters youd expect
On top of that, it's a Human Shaman, which are both popular creature types that see a lot of play in Commander its effect can be doubled by Harmonic Prodigy, its cost is reduced by Bosk Banneret, Mentor's Guidance is doubled by it, and so on