If youre someone that really likes the idea of winning and playing a game that revolves solely around skill, you will probably not be as appreciative of Slug's nonsense
When this card is sent from your deck to the graveyard, you can banish 2 "Dark Army" monsters in your graveyard to add this card from your graveyard to your hand
As of me writing this, White and Red seem to include the following: Day of Judgment Devout Decree Disenchant Elspeth's Smite / Joust Through Knight of Grace Stasis Snare Stroke of Midnight Abrade Burst Lightning Mindsparker Seismic Rupture Slagstorm Feels kind of weird that Foundations has both Elspeth's Smite and Joust Through
If anyone tried to point out that the first rule of trap cards is they cant be activated the same turn theyre set, you could just tell them you saw Duncan using it that way, and Duncan has the shiniest Cosmo Queen this school has ever seen
(Quick Effect): You can switch the locations of 2 monsters in your Main Monster Zone or 2 monsters in your opponent's Main Monster Zone
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