Its a well-built deck that does exactly what it promises game after game for an excellent gameplay experience
Normal combat damage happens with poison creatures but the player just doesnt gain a new poison counter when the trigger resolves
If you arent sure of whether to include Fabricate in your deck, my general rule of thumb is to see if it meets at least one of these criteria: Are there approximately 10 valid targets to search for
After that, add tribal tools that reward staying on board: anthem-style buffs, protection layers, and lifegain payoffs that keep pressure on without dumping your whole hand into a wipe
If it's a Saga, put up to three lore counters on it
It shines at stopping board wipes, game-winning combos, or targeted removal directed at your most important pieces