You cant ask for much more than that, right
Although less appealing to collectors, MP cards are still functional and remain popular among players who prioritize usability over condition
Its a potentially dangerous commander too, turning game-winning spells in your graveyard into threats that then cast those spells if they connect in combat
Skip to main content SIGN IN Mystery Booster 2: Don't Worry About It (Not Tournament Legal) Edition: Mystery Booster 2 Type: Enchantment - Aura Cast: Rarity: R Collector #: 0353 Enchant card in your hand (This Aura remains on the battlefield
Four copies of Top and Brainstorm are set in stone, so the question gets narrowed down to what the next two cards should be
3 mana is admittedly a lot to ask for spot removal, but you should have at least 4 lands by the time you want to use that side of the card, which will take out a lot of dangerous creatures when the need arises