And for Artifacts, since they are all Level 5, you only have 5 Spell/Trap Zones to fill with archetype cards, so you need to round out your build with outside support to make the most of Demise and your archetype
Geier Reach Sanitarium A land card from the Arch of Orazca Rivals of Ixalan set in Magic: The Gathering
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During the Main Phase, Malicious Bane can destroy all monsters the opponent controls with ATK less than or equal to it, and it gains 200 ATK for every monster destroyed that way
C Common Elemental HERO Spirit of Neos X LIGHT Level 7 [ WarriorEffect ] ATK 2500 DEF 2000 When an opponent's monster declares an attack: You can Special Summon this card from your hand in Defense Position, and if you do, it cannot be destroyed by battle
That said, Intrigues are neither monsters, Spells, nor Traps, so there would need to be cards designed to negate them