Having both a 2 mana and a 3 mana removal option also gives you great curve flexibility
Something like Be Prepared or Grab Your Sword would be one of the few ways available to deal with this card
Carmine serves as a crucial draw engine that also enables a hand reset to prevent bricking while Jamming Tower aptly disrupts many opposing decks by blocking the use of Pokmon Tool cards
White gives you some good creatures to exert but pushes you mostly in a sort of token generation strategy: The Bell-Ringer plays nicely with all other colours
Children will get to draw their own Pokmon, decide its name, select its attack moves, & decide its stats
A Lightning Weakness required looking out for Manectric-EX, Night March, and Vikavolt decks, and a Fighting Resistance was cool to see against Gallade, Zygarde, and the many Fighting-types in the BKT-On format