Frenetic Efreet was a good creature in magic way back in the day but the power creep in creatures had already pushed him out of the running when I first made my cube in original Mirrodin block

Niv-Mizzet Cycling | Commander | Stephen Johnson Commander (1) 1 Niv-Mizzet Reborn Creatures (30) 1 Archangel of Thune 1 Boros Reckoner 1 Brallin, Skyshark Rider 1 Curator of Mysteries 1 Drannith Healer 1 Drannith Stinger 1 Famished Paladin 1 Flourishing Fox 1 Gavi, Nest Warden 1 Heliod, Sun-Crowned 1 Herald of the Forgotten 1 Igneous Pouncer 1 Jhessian Zombies 1 Nearheath Pilgrim 1 Nimble Obstructionist 1 Niv-Mizzet, Parun 1 Niv-Mizzet, the Firemind 1 Pale Recluse 1 Resplendent Mentor 1 Rooting Moloch 1 Savai Thundermane 1 Shabraz, the Skyshark 1 Snare Tactician 1 Spike Feeder 1 Valley Rannet 1 Psychosis Crawler 1 Sanctum Plowbeast 1 Surly Badgersaur 1 The Locust God 1 Valiant Rescuer Instants (10) 1 Ancient Excavation 1 Barrier Breach 1 Boros Charm 1 Chord of Calling 1 Easy Prey 1 Neutralize 1 Suffocating Fumes 1 Sylvan Reclamation 1 Wilt 1 Zenith Flare Sorceries (4) 1 Grave Upheaval 1 Migratory Route 1 Slice and Dice 1 Treacherous Terrain Enchantments (8) 1 Astral Drift 1 Crystalline Resonance 1 Drake Haven 1 Escape Protocol 1 Happily Ever After 1 New Perspectives 1 Ominous Seas 1 Unpredictable Cyclone Artifacts (12) 1 Abandoned Sarcophagus 1 Aetherflux Reservoir 1 Chromatic Lantern 1 Commander's Sphere 1 Fluctuator 1 Indatha Crystal 1 Ketria Crystal 1 Raugrin Crystal 1 Savai Crystal 1 Sol Ring 1 Sorcerer's Wand 1 Zagoth Crystal Lands (35) 1 Forest 1 Island 1 Mountain 1 Plains 1 Swamp 1 Barren Moor 1 Canyon Slough 1 Command Tower 1 Desert of the Fervent 1 Desert of the Glorified 1 Desert of the Indomitable 1 Desert of the Mindful 1 Desert of the True 1 Drifting Meadow 1 Evolving Wilds 1 Exotic Orchard 1 Fetid Pools 1 Forbidden Orchard 1 Forgotten Cave 1 Indatha Triome 1 Irrigated Farmland 1 Ketria Triome 1 Lonely Sandbar 1 Polluted Mire 1 Raugrin Triome 1 Remote Isle 1 Savai Triome 1 Scattered Groves 1 Secluded Steppe 1 Sheltered Thicket 1 Slippery Karst 1 Smoldering Crater 1 Terramorphic Expanse 1 Tranquil Thicket 1 Zagoth Triome That's a lot of cards

Knowing there's a level playing field, where we each crack a booster pack or two with unknown contents, gives him a bit of added confidence that he can compete and win with the right amount of luck
It doesn't matter what happens to that Assassin or commander after that
These combined with Tatyovas ability give you a lot of ways to turn your lands into flying creatures, meaning you can ramp while also maintaining pressure
Animated Army turns artifacts and enchantments into 4/4 indestructible springs of card advantage